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Parameter list

A panel-by-panel reference of Aconite’s user-facing controls. Use this page to look up what a control does and its range. For deep explanations of how sections interact, follow the links to the relevant chapters.


Each of the three main oscillators (Osc 1, Osc 2, Osc 3) shares this control set. See Oscillators for the full guide.

ControlWhat it doesRange / notes
WaveSelects the waveform and analog model togetherSine; Saw / Saw (Analog) / Saw (Unison) / Saw (Silk) / Saw (DCO); Square and Triangle families; Shark’s-tooth; Wavetable; String; Modal; Kick
OctaveCoarse pitch in octaves−4 to +4
CoarseCoarse pitch in semitones−24 to +24 st
DetuneFine pitch−50 to +50 cents
Pulse WidthDuty cycle (Square) or morph position (Wavetable)0–100 %
PWM DepthLFO sweep depth around the Pulse Width centre0–100 %
FBOperator self-feedback; morphs sine toward saw, adds harmonics on other waves0–100 %
Start PhaseNote-on restart point0–360°
RandPer-note random phase spread0–100 %
RetrigWhether the phase restarts on note-onFree / Retrig
ControlWhat it doesRange / notes
FM RoutingCross-oscillator FM wiringNo FM / 2>1 / 3>2>1 / 2>1<3
FM DepthModulation index applied to the active FM legs0–100 %
FM ModeFM characterExp (musical) / Linear (through-zero)
Sync RoutingHard-sync wiring (Osc 1 is the synced slave)Off / 2>1 / 3>2>1 / 2>1<3
ControlWhat it doesRange / notes
WaveSub waveformSine / Triangle / Square
OctaveRegister offset−1 or −2
ControlWhat it doesRange / notes
ColourSpectral characterWhite / Pink / Red-Brown / Blue / Violet / Tuned / Sample & Hold
TuneCentre frequency (Tuned flavour)Hz
ResoResonance at centre (Tuned)0–100 %
KeytrackPitch-tracking amount (Tuned)0–100 %
RateClock speed (Sample & Hold)Hz

Visible when a String wave is selected. See Oscillators.

ControlWhat it does
Pluck PositionPluck point from bridge-y to round
DispersionString stiffness / inharmonicity
DampingHigh-frequency decay rate
DecayOverall ring time
TonePluck hardness
DriveIn-loop waveshaper coloration
Drive CurveFold character: Soft / Med / Hard
PolySecond polarisation (beating chorus)
UnisonMulti-string unison (up to three detuned strings)
HumanizePer-note pitch/level scatter (0 = off)
BodySoundboard: Off / Guitar / Grand / Baby Grand / Upright / Spinet
ExciterFront-end type: Noise / Impulse / From Osc / Hammer / Bow

Visible when a Modal wave is selected.

ControlWhat it does
Modal TypeInstrument: Membrane, Timpani, Tabla, Steelpan, Handpan, Marimba, Vibraphone, Xylophone, Glockenspiel, Tubular Bell, Church Bell, Woodblock, Cowbell, Glass Bowl
DecayRing time
DampHigh-mode loss
StrikeStrike position (centre to edge)
TensionMetallic pitch bloom on strike
SympathyNeighbour-resonance halo
PDropPitch drop on strike

Visible when a Kick wave is selected.

ControlWhat it does
TuneFundamental pitch offset
PunchPitch-envelope depth and time; sweeps 808 ↔ 909 axis
DecayAmplitude −60 dB time
ClickBeater noise-burst level
Click ToneNoise-burst centre frequency
DriveSoft-clip on body + click

Visible when the Wavetable wave is selected.

ControlWhat it does
PositionFrame position across the wavetable
WT MorphFrame interpolation: Linear / Spectral
Load WTFile picker to load a custom wavetable

ControlWhat it doesRange / notes
Osc 1Osc 1 level0–100 %
Osc 2Osc 2 level0–100 %
Osc 3Osc 3 level0–100 %
SubSub-oscillator level0–100 %
NoiseNoise level0–100 %

Aconite has two independent filters. The controls below apply per filter (Filter 1 and Filter 2) unless noted. See The two filters.

ControlWhat it doesRange / notes
ModelFilter topologyLadder / SVF / Bite / Multimode / Cascade / Diode / Acid
CutoffCorner frequency20 Hz – 20 kHz
ResonanceQ / emphasis at cutoff; approaches self-oscillation near maximum0–100 %
DriveInput gain into the filter’s nonlinearity0–100 %
ModeDiscrete responseLP / BP / HP / Notch (SVF, Bite); LP4 / LP2 / BP / HP / Notch (Multimode)
MorphContinuous blend offset from the current Mode (mod-matrix destination)Signed offset
VoicingInternal saturation character (Ladder and Diode only)Clean / Analog
DepthClipping amount under Analog voicing0–100 %
Env AmtHow much the filter envelope pushes the cutoff±6 octaves
Key TrackCutoff tracking of played note0–100 %
FeedbackExternal resonant loop (“bark”)0–100 %
ControlWhat it doesRange / notes
Filter ConfigRouting topology + both models in one clickSingle Ladder LP / Dual Serial / Parallel Stack / Ring Metallic / Stereo Split / Wide Pad (SVF) / Acid 303 / Cascade Scream / Bite Grit
RoutingRaw wiring between the two filtersSingle / Serial / Parallel / Ring / Stereo / Wide
FB SatHarmonic warmth on both feedback loops0–100 %
ControlWhat it doesRange / notes
PositionWhere the HPF sits in the signal pathOff / Pre / Post
FreqCorner frequency20–2000 Hz
BiteResonance at the corner0–100 %
SlopeRoll-off steepness6 / 12 / 24 dB/oct

The waveshaper adds harmonics at a configurable point around the filter block. See the waveshaper section for the full guide.

ControlWhat it doesRange / notes
PlacePosition in signal pathPre-Filter / Post-Filter / Mid-Filter
CurveTransfer-curve characterNone / Soft / Tanh / Hard Clip / Cubic / Sine / Fold / Asym / Draw
DriveHow hard the signal hits the curve0–100 %
MixDry/wet blend0–100 %
TrimInput level ahead of the curve0–100 %
BiasAsymmetry amount (Asym curve only)0–100 %

Aconite has six envelopes. Env 1 defaults to amplitude, Env 2 to filter cutoff; Env 3–6 are free. See Envelopes.

ControlWhat it doesRange / notes
AttackRise timeTime
DecayFall time to sustainTime
SustainHold level0–100 %
ReleaseFall time after note-offTime
ModelCurve characterADS / Analogue / Digital / Vintage / Classic
VelocityHow much playing velocity scales the envelope output0–100 %
KeytrackHow much pitch scales the envelope timesSigned %
CycleLooping behaviourNormal / Loop / One-shot
Curve (C)S-shaped soft in/out applied to the contourOff / On
Quantize (Q)Stepped lo-fi shapingOff / On
Env RestartRetrigger start pointFrom Current / From Zero

Six drawable LFOs plus the Step Sequencer and Performer. See LFOs and the modulation Matrix.

ControlWhat it doesRange / notes
RateSpeedHz (Free) or note division (Sync)
SyncLock to host tempoOff / On
PhaseStart phase offset0–360°
WaveformPreset shape seedSine / Triangle / Ramp / Saw / Square
A/B MorphCrossfade between two drawn shapes0 (shape A) – 1 (shape B)
RetrigRestart the LFO on each note-onOff / On
One-shotPlay once then holdOff / On
SlewOutput smoothing0–100 %
BipolarCentre output around zeroOff / On
ControlWhat it doesRange / notes
LengthActive step count1–16
RateCycle speedFree (Hz) or Sync
DirectionPlayback orderForward / Reverse / Ping-Pong / Random
SwingOff-beat step delay0–100 %
ProbabilityPer-step chance of playing0–100 %
GateNote hold portion of each stepShort – Full
MonoCollapse to single legato voice for slideOff / On
ControlWhat it doesRange / notes
RateCycle speedFree or Sync
XFadeRamp between step endings and starts0–100 %

The matrix has 8 per-voice slots plus an 8-slot bus tier. Each slot binds a source, an optional Via transform, a destination, and a signed depth.

ControlWhat it does
SourceWhat drives this slot (LFOs, envelopes, velocity, macros, arp, MIDI CC 1–8, and more)
ViaOptional transform: Invert / Rectify / Quantize / Lag
DestinationWhat the slot modulates (any modulatable parameter)
DepthAmount, positive or negative

See Modulation matrix for the full source and destination lists.

Four Macro knobs (Macro 1–4) are free-assignable matrix sources. Each routes to any combination of destinations via the matrix and can be MIDI-learned to a hardware control.


See Arpeggiator and Step Sequencer.

ControlWhat it doesRange / notes
ModeNote-walk orderUp / Down / UpDown / Random / As Played / Scale Up / Scale Down / Scale UpDown / Step Seq
RateStep speedFree (Hz) or Sync
GateNote duration within each stepShort – Full
OctavesRange stacking1–4
RootScale root noteC – B
ScaleKey constraintChromatic, Major, Minor, Dorian, Phrygian, Lydian, Mixolydian, Locrian, Harmonic Minor, Melodic Minor, Pentatonic (Maj/Min), Blues, Whole Tone, Custom
Snap to keyPull out-of-key notes to the scaleOff / On
SwingOff-beat delay0–100 %
ProbabilityPer-step play chance0–100 %
TransposeDiatonic pattern shiftSigned degrees
ChordFire all notes simultaneously instead of one at a timeOff / On
Strum TimeSpread between chord notesms or beat fraction
Strum DirectionChord roll orderUp / Down / Up-Down / As Played / Random

See Voice and play.

ControlWhat it doesRange / notes
Play ModePolyphony stylePoly / Duo / Mono / Legato / Latch
VoicesMaximum concurrent voices1–16
Note PriorityWhich held note sounds in mono modesLast / Highest / Lowest
GlidePitch slide timeTime
Glide ModeWhen glide firesAlways / Fingered
UnisonVoices stacked per note1–8
DetuneUnison pitch spread0–100 %
SpreadUnison stereo spread0–100 %
Voice DetuneFixed per-voice pitch spread (analog character)0–100 %
DriftSlow per-voice pitch wander0–100 %
VariancePer-voice slop on cutoff, envelope times, PWM, glide0–100 %
TransientOscillator/filter state at note-onAnalog / Reset
Voice PanStatic voice placement in the stereo fieldL–R
Scene ModeHow the two scenes combineSingle / Layer / Split / Channel
ControlWhat it doesRange / notes
MPEEnable per-note expressionOff / On
Bend RangePer-note pitch-bend range1–96 semitones

See The Master band.

ControlWhat it doesRange / notes
GainOutput volumedB
ClipOutput safety clipper (character stage)Off / Soft / Hard
LimiterMaster brickwall limiter (zero-latency, last in the chain, output can never clip)Off / On (default Off)
Limiter CeilingLevel the limiter holds output below-3 to 0 dBFS (default -1.0)
Limiter ReleaseGain-recovery time between peaks30 to 500 ms (default 100)
QualityInternal oversampling rate1× / 2× / 4× / 8×
Auto-HQUse maximum quality on export regardless of Quality settingOff / On
GlueBus saturation amount0–100 %
WarmthBus saturation character0–100 %
SagPower-supply sag model0–100 %
DepthSag compression depth0–100 %
TimeSag recovery timeTime

The FX bus carries twelve effects in a fully re-orderable chain. Each effect has a Mix (dry/wet) and can run as an Insert or Send. See Effect by effect.

EffectKey controls
ChorusModel (BBD I / BBD II / BBD I+II / Ensemble / Spatial / Compact / Clean / Flanger), Mix, Rate, Depth, Width, Tone, Feedback, Sync
PhaserMix, Rate, Depth, Feedback, Stages (2/4/6/8), Width, Sync
DelayMix, Time, Feedback, Tone, Spread, Ping-Pong, Character (Clean / Tape / BBD), Sync
Multi-tapMix, Taps (1–6), per-tap Time / Level / Pan / EQ, Feedback, Tone
ReverbAlgorithm (Plate / Room / Hall), Mix, Size, Decay, Damp, Pre-Delay, Tone, Mod Depth, Er Level
TapeMix, Drive, Speed (7.5 / 15 / 30 ips), Character, Bump, Bias, Wow, Hiss, Reproduce EQ, Machine profile, Engine (Clean / Authentic)
DistortionDrive, Mode (Tube / Transistor / Diode / Fuzz / Octave), Tone, Bias, Sag, Output, Mix
Bit-crusherMix, Bits (1–16), Rate, Dither, Tone
CompressorMix, Mode (VCA / FET / Opto / Grit), Threshold, Ratio, Attack, Release, Knee, Makeup, Drive, Tone, Amount
TransientMix, Attack, Sustain, Output
EQMix, Model (Clean / Console / Passive), Low (freq / gain), Mid (freq / gain / Q), High (freq / gain), Tilt, per-band channel (Stereo / Mid / Side)
Stereo imagerWidth, Balance, Mono<