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Master, MPE, and scope

A terse lookup for the master-section controls. See The Master band and MPE and MIDI-learn.

ControlWhat it doesRange / values
GainOutput volume.dB
ClipMaster-output safety clipper (a character stage): Off is bit-exact (can overshoot), Soft rounds peaks gently, Hard brick-wall clips to stop overs reaching the host.Off / Soft / Hard
LimiterMaster brickwall limiter: zero-latency, stereo-linked, sits last in the master chain so the output can never clip. Off is bit-exact.Off / On (default Off)
Limiter CeilingThe level the limiter holds the output below, in dBFS.-3 to 0 dBFS (default -1.0)
Limiter ReleaseHow fast the limiter’s gain glides back toward unity between peaks.30 to 500 ms (default 100)
QualityInternal oversampling rate: higher reduces aliasing on bright or distorted patches at a CPU cost.1x / 2x / 4x / 8x
Auto-HQForce maximum oversampling on offline render (bounce) while keeping the live setting for playback.Off / On

The summed-voice bus stage, both bypassed at zero.

ControlWhat it doesRange / values
GlueAnalog-summing saturation on the whole mix: near-clean when quiet, soft-compresses and shares one harmonic fingerprint across every voice as the mix runs hot (zero is bypass).0 to 100 %
WarmthShifts the Glue colour from purely odd toward an even-harmonic console asymmetry (only audible when Glue is up).0 to 100 %
SagModels the shared power rails drooping under heavy polyphony, so loud chords duck slightly then bloom back (zero is bypass).0 to 100 %
DepthHow far the rails sink at full load, the maximum duck of the Sag effect (only audible when Sag is up).0 to 100 %
TimeSpeed of the sag: fast is a snappy duck-and-bloom, slow is a loose, breathing recovery (only audible when Sag is up).fast to slow

With SEQ: Per-Scene (Voice panel), Scene B carries its own copy of the console bus stage, scB_-prefixed, so each scene sums through its own glue and sag. Same ranges and defaults as the scene-A controls above (all default to bypass).

ControlParameterWhat it doesRange / values
B Bus SatscB_busSatAmountScene B’s summing saturation (“glue”).0 to 100 % (default 0)
B Bus Sat CharacterscB_busSatCharScene B’s glue colour, odd toward even-harmonic.0 to 100 % (default 50 %)
B PSU SagscB_busSagAmountScene B’s power-supply sag amount.0 to 100 % (default 0)
B PSU Sag DepthscB_busSagDepthHow far Scene B’s rails sink at full load.0 to 100 % (default 50 %)
B PSU Sag TimescB_busSagTimeSpeed of Scene B’s sag droop and bloom.fast to slow (default 50 %)
ControlWhat it doesRange / values
MPEEnables per-note expression: each note carries its own pitch-bend, pressure and slide from an MPE controller, routable as per-note modulation.Off / On
Bend RangePer-note pitch-bend range in semitones; match it to your controller so slides bend the intended interval.1 to 96 semitones
ControlWhat it doesRange / values
SourceWhich point in the signal path the scope taps.Master / Pre-FX / Filter / Osc
Source 2A second overlaid trace from another tap point for comparison, or Off for a single trace.Off / Master / Pre-FX / Filter / Osc
ModeWave draws the signal over time (phosphor oscilloscope); XY plots the two sources against each other (a vectorscope for stereo width and phase); Spectrum is an FFT frequency analyzer (log-frequency axis, with peak-hold); Spectrogram is a scrolling frequency-vs-time waterfall.Wave / XY / Spectrum / Spectrogram
Trigger SlopeWhether the trace starts on a rising or falling crossing of the trigger level (Wave mode).Rising / Falling
Trigger LevelThe amplitude the trace waits to cross before it draws, stabilising a repeating waveform (Wave mode).signed
FreezeHolds the current display.Live / Frozen
TimebaseScope zoom over the time axis (Wave mode), shown as a sample window.zoom

The readouts strip along the top of the display shows PEAK and RMS level in dB, plus an estimated PITCH (frequency and nearest note name). PITCH is hidden in XY mode.